Kinematics Unit

Time-Stepped Motion Simulator Activities make visible the relationships among x, v, and a. Learners experience constant velocity as motion that persists under zero net force and encounter acceleration as a cumulative effect. In the final activity, students test their kinematics intuition in a competitive race.

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 Kinematics Game

The Kinematics Game is a good review, concept check, or culminating activity to bridge between the topics of kinematics and forces.

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Inverse Square Law Workbook

The Inverse-Square Workbook builds intuition from real-life situations. It begins by examining how a fixed resource is distributed for different areas. These ideas are carried forward to three-dimensional situations, helping learners see why changing distance from a point source leads to inverse-square relationships.

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Cause and Effect Workbook

A workbook on Constraint-Based Systems focuses on distinguishing between what is chosen and what responds. It supports learners comparing systems to see how changes in inputs do or do not affect outcomes, helping them interpret equations as descriptions of physical behavior rather than mathematical operations to perform.